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Design & Color, Winter 2017

Assignment 3: Programmed design: Toothpick module exploitation

Criteria

Create a programmed design exploiting the inherent qualities of your toothpicks.

A program is a set of rules governing where each toothpick is placed, after the initial conditions are set up. The rules will include some element of change (in position or angle) and some element of restraint (constancy). While the process is mechanical, the results can be organic and surprising.

There should be no evidence of the designer imposing their will through a change or element that is inconsistent with the initial program set-up.

You may wish to combine resulting modules through repetition, reflection, translation, or other manipulations to create even more magical results.

This spectacular and time-consuming design was created by a Punahou High School student during Dick’s time there.

Homework is shown below in the order submitted.

Keri Duke

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/toothpick-week-3-2.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/toothipick-week-3-4.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/toothpick-week-3-3.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/toothpick-3-week-1.jpg

Comment:

triangle module exploration

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 22, 2017 at 5:33 pm

Sheri McNerthney

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0073.jpg

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 22, 2017 at 8:59 pm

Leonard Sakai

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/Leonard-Week3-IMG_0018-e1485202725736.jpg

Comment:

Base + parallel vertical lines. Tip of toothpick touches opposite line & previous pick. Constraints are horizontal base & inability to touch prior pick

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 10:16 am

Linda Aycock

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/programamodule.jpeg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/2.jpeg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/3.jpeg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/5.jpeg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/7.jpeg

Comment:

2 toothpicks with large ends connecting at right angles. The thin tip of each additional set follows a straight line with previous tip and the right angle corner touches the previous set. I have used copies and cutouts to form patterns and if time permits will glue appropriate models

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 10:54 am

Christine Waara

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/image-14.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/image-15.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/image-16.jpg

Comment:

This is a fail. I had many fails. But the thought process was to keep adding groups by one toothpick to the next sequence while keeping the left side of the pointy end of the toothpick straight. If I had stuck with it I may have been able to ask enough what if questions to make it work.

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 2:01 pm

Christine Waara

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_3929.jpg

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 2:04 pm

Linda Aycock

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/3-1.jpeg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/7-1.jpeg

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 3:12 pm

Ann Wittenbrock

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/FullSizeRender.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0586.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/FullSizeRender-2.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0592.jpg

Comment:

I started with picks on paper for alignment and determine angles.
Toothpicks are module for square which is tipped so diagonal is vertical and new module is diamond shape. Constraints are that each new quadrangle touches the previous on right side at the center of the pick, at a 15º angle distally.The progressive change is that the quadrangle collapses as the diagonal that is not touching the previous pick decreases by 1/5, which results in an progressively elongated quadrangle. In the last rendition, the square is now aligned horizontally, and the final set of picks is as completely collapsed as picks will allow.

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 3:15 pm

Ann Wittenbrock

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0594-5.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0595-4.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0596-5.jpg

Comment:

Single pick module begins in horizontal position.
Constraint: Wide right end of pick reaches a point 1/3 the length of the toothpick higher on the vertical at the end of the first pick. Resultant changing angle and position are automatic.

In second example, as a “what if”, a toothpick has been added to each preexisting line.

In third each line of picks is extended by one more pick than the one before it. Further morphing of number 1.

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 8:59 pm

Ann Wittenbrock

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0598-1.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0599-1.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0601-1.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0603-1.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0605-1.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_0606-1.jpg

Comment:

Thin tip in, 4 picks are placed at right angles to each other such that each touches the other at 1/3 the length of the pick.
Each right angle is split at a 45º angle.
Each V shape is mirrored to a diamond shape.
Each remaining 45º has mirror image of other side. ( this is imposed …oh, well, already have these lined up….what if?)
Fill in first, then second remaining 45º angles and stop at the cross.

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 23, 2017 at 9:21 pm

Cindy Warner

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_5099.jpg

Comment:

Basic Module

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 24, 2017 at 9:46 pm

Cindy Warner

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_5111.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_5121.jpg

Comment:

vertically* integrating interconnected modules, not crossing toothpicks but maintaining line angles and extensions. * (adding in reverse gradation of angles below, beginning at 45 degree orientation)

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 24, 2017 at 9:52 pm

Patt Narrowe

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_3001-copy-copy.jpg

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 24, 2017 at 10:57 pm

Patt Narrowe

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_3004.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_3004-build.jpg

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 24, 2017 at 11:01 pm

Cindy Warner

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_5125.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_5126-2.jpg

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 24, 2017 at 11:22 pm

Mary Barr

http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_2067.jpg
http://dicknelsoncolor.com/wp-content/uploads/formidable/11/IMG_2075.jpg

3: Programmed design: Toothpick module exploitation
Design & Color, Winter 2017, January 25, 2017 at 10:26 am

Assignment 3: Programmed design: Toothpick module exploitation

assignment

Criteria

Create a programmed design exploiting the inherent qualities of your toothpicks.

A program is a set of rules governing where each toothpick is placed, after the initial conditions are set up. The rules will include some element of change (in position or angle) and some element of restraint (constancy). While the process is mechanical, the results can be organic and surprising.

There should be no evidence of the designer imposing their will through a change or element that is inconsistent with the initial program set-up.

You may wish to combine resulting modules through repetition, reflection, translation, or other manipulations to create even more magical results.

This spectacular and time-consuming design was created by a Punahou High School student during Dick’s time there.

Constraints

This is not about building in 3D.